Post by Randal Dahak on Jul 23, 2010 8:29:08 GMT -5
Here is a little training for the Necromancers in the family.
Todays selected power, is the most basic and first level of the Dahak Necromancy powers list.
L / 1 – Death Watch – This power allows one to detect how close to death someone is. They must be within eye contact for the power to work properly. (1) (Primary = 0)
So here we have a power, that so long as we are within eye contact with them, we will know through this power how close they are to death. Now let me explain what this means. If someone is going to have a heart attack 3 days from now, but today are perfectly fine, this power will not tell you anything about that. This would be for someone already sick, possibly in the hosptial, or someone wounded in battle. For example, if you hit someone with a blade near their heart, you can use this power to see how close they were to death. If would help you know what to do next. This is one power, everyone has access to. For those who uses this power in their primary, there is no vim cost to use it (As its completely natural for them to use). For those whose Necromancy powers are secondary, or third, then it will cost 1 vim point.
Role-Play Note - This power would be good to use in every-day roleplay, especially if someone his hurt. Like most of our power list, they don't have to only be used in battle. So use your powers, enjoy them, as they are more about enhancing roleplay than actually batteling with them. Though I might add we have some of the best powers out there for use of battle
Todays selected power, is the most basic and first level of the Dahak Necromancy powers list.
L / 1 – Death Watch – This power allows one to detect how close to death someone is. They must be within eye contact for the power to work properly. (1) (Primary = 0)
So here we have a power, that so long as we are within eye contact with them, we will know through this power how close they are to death. Now let me explain what this means. If someone is going to have a heart attack 3 days from now, but today are perfectly fine, this power will not tell you anything about that. This would be for someone already sick, possibly in the hosptial, or someone wounded in battle. For example, if you hit someone with a blade near their heart, you can use this power to see how close they were to death. If would help you know what to do next. This is one power, everyone has access to. For those who uses this power in their primary, there is no vim cost to use it (As its completely natural for them to use). For those whose Necromancy powers are secondary, or third, then it will cost 1 vim point.
Role-Play Note - This power would be good to use in every-day roleplay, especially if someone his hurt. Like most of our power list, they don't have to only be used in battle. So use your powers, enjoy them, as they are more about enhancing roleplay than actually batteling with them. Though I might add we have some of the best powers out there for use of battle